Bongo is a dedicated application developed to cater to the needs of the Rhino 3.0 and 4.0 users and allows them to animate moving, rotating and scaling Rhino objects without exporting them. The application features plenty of functionalities including the ability to constrain objects to curves, force objects to look at other objects, look-along constraints, viewport keyframing, constrain viewport camera location and target to path, automatic and user-defined acceleration and speed as well as hierarchical relationships between animated objects.
Moreover the objects and viewport animations are editable in the Rhino window using simple drag and drop, and the user can also modify objects and motion data without shuffling between the programs, and hence helps in saving a lot of time. It also allows rendering to single frames or AVI using any Rhino compatible render plug-in along with real-time preview in Rhino viewports using any shading mode.
Bongo comes with industry standard-like timeline interface, and permits timeline scrubbing in any shade mode too. It supports simple drag and drop keyframe manipulation, and features an animation mode button that allows easy input of keyframes just by dragging objects. Furthermore all animation data is stored with the 3dm file so there’s no need to import or export.
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